This is the complete list of members for Nxna::Vector3, including all inherited members.
C (defined in Nxna::Vector3) | Nxna::Vector3 | |
Cross(const Vector3 &v1, const Vector3 &v2) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Cross(const Vector3 &v1, const Vector3 &v2, Vector3 &result) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Distance(const Vector3 &v1, const Vector3 &v2) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
DistanceSquared(const Vector3 &v1, const Vector3 &v2) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Dot(const Vector3 &v1, const Vector3 &v2, float &result) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Forward (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Length() const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
LengthSquared() const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
Multiply(const Vector3 &v, float scaleFactor, Vector3 &result) (defined in Nxna::Vector3) | Nxna::Vector3 | inlinestatic |
Normalize() (defined in Nxna::Vector3) | Nxna::Vector3 | |
Normalize(const Vector3 &v) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Normalize(const Vector3 &v, Vector3 &result) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
operator*(float s) const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator*(const Vector3 &v) const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator*=(float s) (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator+(const Vector3 &v) const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator+=(const Vector3 &v) (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator-(const Vector3 &v) const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator-() const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator-=(const Vector3 &v) (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator/(float s) const (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
operator/=(float s) (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
Right (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Transform(const Vector3 &v, const Matrix &matrix) (defined in Nxna::Vector3) | Nxna::Vector3 | inlinestatic |
Transform(const Vector3 &v, const Matrix &matrix, Vector3 &result) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Transform(const Vector3 &v, const Quaternion &quat, Vector3 &result) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
TransformNormal(const Vector3 &normal, const Matrix &matrix) (defined in Nxna::Vector3) | Nxna::Vector3 | inlinestatic |
TransformNormal(const Vector3 &normal, const Matrix &matrix, Vector3 &result) (defined in Nxna::Vector3) | Nxna::Vector3 | static |
UnitX (defined in Nxna::Vector3) | Nxna::Vector3 | static |
UnitY (defined in Nxna::Vector3) | Nxna::Vector3 | static |
UnitZ (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Up (defined in Nxna::Vector3) | Nxna::Vector3 | static |
Vector3() (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
Vector3(float x, float y, float z) (defined in Nxna::Vector3) | Nxna::Vector3 | inline |
X (defined in Nxna::Vector3) | Nxna::Vector3 | |
Y (defined in Nxna::Vector3) | Nxna::Vector3 | |
Z (defined in Nxna::Vector3) | Nxna::Vector3 | |
Zero (defined in Nxna::Vector3) | Nxna::Vector3 | static |